Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 13 days ago
10 / 6 / 16
K / D / A
63.4%
Kill participation
1,053.3
Damage / min
14,774g
470.8 gold / min
24
11 placed · 3 cleared
204
6.5 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybullseye#ttt
Nidalee · Top
10 / 6 / 16
63.4% KP
33,055
26.1% share
14,774g
204 CS · 6.5/m
Aeon#NA3
Wukong · Jungle
10 / 6 / 8
43.9% KP
21,833
17.2% share
15,847g
227 CS · 7.2/m
起風了#eve
Ambessa · Mid
6 / 5 / 12
43.9% KP
20,586
16.3% share
13,283g
214 CS · 6.8/m
WorldConquer#天下無双
Yunara · ADC
14 / 9 / 6
48.8% KP
44,285
35% share
17,195g
235 CS · 7.5/m
Projecki#NA1
Janna · Support
1 / 7 / 26
65.9% KP
6,813
5.4% share
10,254g
25 CS · 0.8/m
Red side
DefeatCozy#0122
Irelia · Top
2 / 12 / 10
36.4% KP
23,049
17.4% share
11,187g
250 CS · 8/m
IJY#002
Locke · Jungle
11 / 8 / 4
45.5% KP
22,223
16.7% share
15,526g
237 CS · 7.6/m
Victør#Lugia
Rumble · Mid
6 / 9 / 8
42.4% KP
28,129
21.2% share
12,276g
213 CS · 6.8/m
isamuel#0328
Caitlyn · ADC
7 / 4 / 13
60.6% KP
37,367
28.1% share
17,426g
281 CS · 9/m
captain of china#1u1u
Elise · Support
7 / 8 / 11
54.5% KP
21,992
16.6% share
11,326g
37 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
