Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 10 days ago
2 / 6 / 9
K / D / A
32.4%
Kill participation
723.6
Damage / min
15,135g
404.3 gold / min
42
14 placed · 7 cleared
287
7.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTC porsche#NA1
Gangplank · Top
1 / 4 / 4
16.7% KP
22,913
15.6% share
14,249g
297 CS · 7.9/m
Pello Maldonado#TIG
Wukong · Jungle
4 / 4 / 13
56.7% KP
27,346
18.7% share
16,359g
272 CS · 7.3/m
scuttlecrab3#NA3
Orianna · Mid
5 / 5 / 8
43.3% KP
31,170
21.3% share
15,936g
326 CS · 8.7/m
Loracia#NA1
Lucian · ADC
12 / 9 / 8
66.7% KP
47,199
32.2% share
21,633g
311 CS · 8.3/m
Illamul#NA1
Elise · Support
8 / 12 / 6
46.7% KP
17,962
12.3% share
11,598g
28 CS · 0.7/m
Red side
Victorybullseye#ttt
Nidalee · Top
2 / 6 / 9
32.4% KP
27,085
17.4% share
15,135g
287 CS · 7.7/m
VRILLAIN#圣洁者
Kha'Zix · Jungle
14 / 2 / 9
67.6% KP
44,230
28.4% share
20,077g
292 CS · 7.8/m
Blue August#13S
Syndra · Mid
6 / 7 / 9
44.1% KP
45,499
29.2% share
17,012g
305 CS · 8.1/m
Elden#0927
Ezreal · ADC
9 / 6 / 9
52.9% KP
32,131
20.6% share
19,150g
293 CS · 7.8/m
Pukesoda#ADHD
Poppy · Support
3 / 9 / 19
64.7% KP
7,005
4.5% share
11,041g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
