Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Summoner's Rift · 9 days ago
23 / 9 / 7
K / D / A
56.6%
Kill participation
1,632.2
Damage / min
21,853g
559.6 gold / min
38
15 placed · 2 cleared
262
6.7 CS / min
Objective control
3
Dragons
1
Baron
13
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybullseye#ttt
Jayce · Top
23 / 9 / 7
56.6% KP
63,736
38.4% share
21,853g
262 CS · 6.7/m
10 36#x o
Qiyana · Jungle
7 / 9 / 8
28.3% KP
20,491
12.3% share
15,967g
230 CS · 5.9/m
Vesperus#NA1
Katarina · Mid
4 / 11 / 2
11.3% KP
20,252
12.2% share
13,807g
271 CS · 6.9/m
Nightingale#比雅猫
Jinx · ADC
16 / 9 / 10
49.1% KP
48,755
29.4% share
23,513g
374 CS · 9.6/m
kitty girl#トーωーマ
Camille · Support
3 / 12 / 13
30.2% KP
12,807
7.7% share
11,771g
36 CS · 0.9/m
Red side
DefeatApocalypzeLHW#NA1
Malphite · Top
2 / 9 / 23
50% KP
28,095
17.6% share
13,704g
192 CS · 4.9/m
sanji#100
Zed · Jungle
19 / 14 / 11
60% KP
39,451
24.7% share
20,523g
227 CS · 5.8/m
BioHaz#NA1
Azir · Mid
21 / 8 / 5
52% KP
58,935
36.9% share
20,852g
299 CS · 7.7/m
Sectionfighter56#Bot
Zeri · ADC
7 / 11 / 12
38% KP
27,496
17.2% share
20,529g
352 CS · 9/m
Haowowk#NA1
Janna · Support
1 / 11 / 25
52% KP
5,677
3.6% share
11,259g
24 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
