Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 9 days ago
13 / 5 / 10
K / D / A
63.9%
Kill participation
1,078
Damage / min
16,374g
509.6 gold / min
30
12 placed · 6 cleared
210
6.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLeon S Kennedy#CHAL
Pantheon · Top
1 / 10 / 5
21.4% KP
15,654
14.4% share
8,905g
172 CS · 5.4/m
JUGKING#컴플레인
Lee Sin · Jungle
10 / 6 / 9
67.9% KP
24,964
23% share
15,802g
255 CS · 7.9/m
PENGUIN L#NA1
Orianna · Mid
5 / 11 / 14
67.9% KP
28,793
26.5% share
12,473g
215 CS · 6.7/m
Secre#Nero
Tristana · ADC
7 / 3 / 7
50% KP
23,163
21.3% share
17,699g
289 CS · 9/m
Arcticx5048#NA1
Pyke · Support
5 / 6 / 12
60.7% KP
16,036
14.8% share
10,243g
50 CS · 1.6/m
Red side
Victorybullseye#ttt
Nidalee · Top
13 / 5 / 10
63.9% KP
34,640
27.8% share
16,374g
210 CS · 6.5/m
fakelove#h626
Ambessa · Jungle
10 / 4 / 7
47.2% KP
23,421
18.8% share
18,152g
295 CS · 9.2/m
Turtle Server#lmfao
Hwei · Mid
8 / 9 / 12
55.6% KP
39,243
31.5% share
13,130g
199 CS · 6.2/m
Groszak#NA1
Lucian · ADC
5 / 6 / 8
36.1% KP
19,687
15.8% share
15,116g
241 CS · 7.5/m
Gristlestick#Gstck
Braum · Support
0 / 4 / 20
55.6% KP
7,766
6.2% share
9,317g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
