Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 9 days ago
4 / 4 / 4
K / D / A
40%
Kill participation
615.2
Damage / min
8,992g
379.7 gold / min
21
8 placed · 1 cleared
141
6 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbullseye#ttt
Nidalee · Top
4 / 4 / 4
40% KP
14,571
18.7% share
8,992g
141 CS · 6/m
ffja#NA1
Zac · Jungle
2 / 9 / 5
35% KP
11,182
14.3% share
8,350g
147 CS · 6.2/m
Detention#DDR
Miss Fortune · Mid
7 / 9 / 3
50% KP
23,356
29.9% share
12,300g
192 CS · 8.1/m
apple117#NA1
Vayne · ADC
2 / 9 / 7
45% KP
13,781
17.6% share
9,141g
114 CS · 4.8/m
Radon#XLBT
Ekko · Support
5 / 12 / 6
55% KP
15,191
19.5% share
7,735g
42 CS · 1.8/m
Red side
VictoryComeback#pure
Kai'Sa · Top
4 / 7 / 5
20.9% KP
16,656
14.5% share
10,226g
179 CS · 7.6/m
TheSkyfallsforme#Rin
Brand · Jungle
8 / 4 / 13
48.8% KP
18,276
15.9% share
12,223g
190 CS · 8/m
Peaked#Grag
Zed · Mid
10 / 1 / 13
53.5% KP
26,445
23.1% share
12,234g
171 CS · 7.2/m
too digit iq#NA1
Vladimir · ADC
20 / 2 / 8
65.1% KP
43,631
38.1% share
16,207g
181 CS · 7.6/m
stockfish laner#NA1
Blitzcrank · Support
1 / 6 / 19
46.5% KP
9,627
8.4% share
7,431g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
