Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Defeat
Ranked Solo/Duo · 8 days ago
6 / 10 / 5
K / D / A
44%
Kill participation
1,071.6
Damage / min
9,064g
392.4 gold / min
14
7 placed · 0 cleared
136
5.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbullseye#ttt
Gangplank · Top
6 / 10 / 5
44% KP
24,755
26.6% share
9,064g
136 CS · 5.9/m
Will#NA12
Lee Sin · Jungle
8 / 3 / 8
64% KP
17,940
19.3% share
11,900g
145 CS · 6.3/m
EGD Neversaw#MLA
Orianna · Mid
2 / 5 / 7
36% KP
20,622
22.2% share
8,287g
179 CS · 7.7/m
Thebausffs#KR2
Yasuo · ADC
8 / 10 / 8
64% KP
22,403
24.1% share
12,360g
200 CS · 8.7/m
23Nino#ALB
Rell · Support
1 / 7 / 16
68% KP
7,259
7.8% share
7,203g
30 CS · 1.3/m
Red side
VictoryImjusBetter#NA5
Tryndamere · Top
14 / 6 / 5
55.9% KP
32,290
43.7% share
14,478g
200 CS · 8.7/m
RexRequired#dino
Nidalee · Jungle
10 / 3 / 9
55.9% KP
13,682
18.5% share
13,406g
213 CS · 9.2/m
Turtle Server#lmfao
Lucian · Mid
3 / 4 / 6
26.5% KP
14,591
19.7% share
9,105g
180 CS · 7.8/m
Noodlz#NBK
Aphelios · ADC
6 / 10 / 5
32.4% KP
8,993
12.2% share
11,188g
161 CS · 7/m
NEXTLATAM ADKING#Ray
Rakan · Support
1 / 2 / 14
44.1% KP
4,405
6% share
6,998g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
