Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Bard
Victory
Ranked Solo/Duo · 7 days ago
1 / 15 / 22
K / D / A
56.1%
Kill participation
324.4
Damage / min
10,349g
299.5 gold / min
121
59 placed · 14 cleared
27
0.8 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPoopSwag69#l33t
Garen · Top
9 / 9 / 5
34.1% KP
17,367
13.6% share
14,974g
221 CS · 6.4/m
Yuu13#137
Ambessa · Jungle
11 / 8 / 17
68.3% KP
35,801
28% share
20,307g
287 CS · 8.3/m
Radon#XLBT
Ekko · Mid
11 / 1 / 12
56.1% KP
41,439
32.4% share
18,333g
306 CS · 8.9/m
Humble Servant#God
Aurelion Sol · ADC
9 / 10 / 14
56.1% KP
22,134
17.3% share
16,445g
250 CS · 7.2/m
bullseye#ttt
Bard · Support
1 / 15 / 22
56.1% KP
11,208
8.8% share
10,349g
27 CS · 0.8/m
Red side
DefeatKEGGYTHEKEG#BEER
Vayne · Top
10 / 7 / 7
39.5% KP
38,513
23% share
15,659g
280 CS · 8.1/m
AkiraSpeedRacer#NA2
Ivern · Jungle
5 / 6 / 21
60.5% KP
28,178
16.9% share
13,906g
188 CS · 5.4/m
Plastic Memories#Smile
Lissandra · Mid
12 / 6 / 7
44.2% KP
38,286
22.9% share
16,378g
277 CS · 8/m
BozoBeaterBob44#NA2
Gragas · ADC
4 / 9 / 15
44.2% KP
26,212
15.7% share
14,378g
214 CS · 6.2/m
Maple#Mid
Qiyana · Support
12 / 13 / 12
55.8% KP
36,014
21.5% share
12,932g
60 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
