Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 7 days ago
12 / 3 / 4
K / D / A
55.2%
Kill participation
1,471.1
Damage / min
13,497g
604.3 gold / min
16
7 placed · 1 cleared
193
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatArchAngel#Amaan
Rumble · Top
6 / 6 / 5
50% KP
21,838
28.8% share
9,691g
161 CS · 7.2/m
Gromp#213
Graves · Jungle
4 / 5 / 1
22.7% KP
14,546
19.2% share
9,370g
172 CS · 7.7/m
Toothbooth#NA1
Sylas · Mid
1 / 7 / 2
13.6% KP
13,172
17.4% share
6,909g
153 CS · 6.9/m
Maguyusi#NA1
Zed · ADC
9 / 8 / 1
45.5% KP
18,921
25% share
11,587g
162 CS · 7.3/m
PENGUIN L#NA1
Nautilus · Support
2 / 4 / 6
36.4% KP
7,251
9.6% share
6,643g
35 CS · 1.6/m
Red side
VictorySUPERMEGAHUMPER#9000
Kalista · Top
1 / 7 / 2
10.3% KP
16,212
17.7% share
8,448g
185 CS · 8.3/m
Ninkey#300
Qiyana · Jungle
7 / 4 / 6
44.8% KP
15,543
17% share
12,678g
186 CS · 8.3/m
bullseye#ttt
Nidalee · Mid
12 / 3 / 4
55.2% KP
32,855
35.9% share
13,497g
193 CS · 8.6/m
Good Boi#twtv
Viktor · ADC
3 / 6 / 6
31% KP
11,404
12.5% share
9,023g
154 CS · 6.9/m
123123412345#NA1
Senna · Support
6 / 2 / 11
58.6% KP
15,377
16.8% share
10,111g
53 CS · 2.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
