Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 6 days ago
6 / 2 / 10
K / D / A
50%
Kill participation
676.8
Damage / min
11,174g
482.7 gold / min
19
9 placed · 2 cleared
162
7 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDay By Day#2003
Aatrox · Top
2 / 0 / 6
25% KP
12,284
14.2% share
9,972g
237 CS · 10.2/m
Herman#51124
Jayce · Jungle
4 / 1 / 9
40.6% KP
13,800
16% share
11,458g
174 CS · 7.5/m
bullseye#ttt
Nidalee · Mid
6 / 2 / 10
50% KP
15,668
18.1% share
11,174g
162 CS · 7/m
逃 亡#ヨルシカ
Tristana · ADC
20 / 4 / 5
78.1% KP
38,940
45% share
18,402g
235 CS · 10.2/m
as ive written#love
Lulu · Support
0 / 6 / 25
78.1% KP
5,766
6.7% share
7,703g
10 CS · 0.4/m
Red side
DefeatScruffy#panda
K'Sante · Top
0 / 5 / 0
0% KP
16,074
25.6% share
7,413g
190 CS · 8.2/m
ankara aiden#MESSI
Nunu & Willump · Jungle
0 / 6 / 7
53.8% KP
8,882
14.2% share
7,175g
131 CS · 5.7/m
isamuel#0328
Ryze · Mid
4 / 7 / 3
53.8% KP
15,584
24.8% share
8,782g
165 CS · 7.1/m
MarzzOw#NA1
Caitlyn · ADC
5 / 9 / 3
61.5% KP
15,301
24.4% share
9,671g
178 CS · 7.7/m
PenguEmoteGamer#PENGU
Yuumi · Support
4 / 5 / 5
69.2% KP
6,910
11% share
6,986g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
