Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 6 days ago
1 / 5 / 15
K / D / A
72.7%
Kill participation
888.1
Damage / min
11,368g
404.6 gold / min
29
7 placed · 4 cleared
183
6.5 CS / min
Objective control
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarzzOw#NA1
Caitlyn · Top
10 / 2 / 1
50% KP
20,507
22.8% share
14,740g
279 CS · 9.9/m
bullseye#ttt
Nidalee · Jungle
1 / 5 / 15
72.7% KP
24,956
27.8% share
11,368g
183 CS · 6.5/m
SOLOKILLEDKING#ZAKO
Yone · Mid
3 / 7 / 7
45.5% KP
18,979
21.1% share
10,303g
206 CS · 7.3/m
Thrall washacked#NA1
Tristana · ADC
7 / 6 / 3
45.5% KP
14,825
16.5% share
15,804g
256 CS · 9.1/m
TheRayC#NA1
Blitzcrank · Support
1 / 6 / 14
68.2% KP
10,600
11.8% share
8,297g
38 CS · 1.4/m
Red side
DefeatAC Scholar#8200
Malphite · Top
1 / 4 / 5
23.1% KP
8,956
10.7% share
8,959g
185 CS · 6.6/m
EGD Neversaw#MLA
Xin Zhao · Jungle
8 / 5 / 8
61.5% KP
21,610
25.8% share
13,543g
239 CS · 8.5/m
isamuel#0328
Ahri · Mid
8 / 3 / 7
57.7% KP
24,638
29.4% share
11,727g
216 CS · 7.7/m
Losedoges#dog
Jhin · ADC
4 / 3 / 9
50% KP
13,828
16.5% share
11,228g
199 CS · 7.1/m
YEAH WE LOST#GEEG
Sona · Support
5 / 7 / 12
65.4% KP
14,801
17.7% share
8,391g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
