Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 5 days ago
9 / 6 / 12
K / D / A
53.8%
Kill participation
1,122.1
Damage / min
12,917g
439.6 gold / min
30
11 placed · 3 cleared
187
6.4 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnUglyBroccoli#TTV
Kog'Maw · Top
4 / 11 / 5
28.1% KP
29,586
23.3% share
10,729g
182 CS · 6.2/m
Toothbooth#NA1
Lee Sin · Jungle
8 / 10 / 11
59.4% KP
23,211
18.2% share
11,863g
158 CS · 5.4/m
Psychopathic Top#NA1
Nasus · Mid
10 / 5 / 7
53.1% KP
29,455
23.1% share
13,750g
199 CS · 6.8/m
refugo#4525
Swain · ADC
10 / 7 / 13
71.9% KP
36,510
28.7% share
14,565g
222 CS · 7.6/m
SHAK#HAHA
Thresh · Support
0 / 7 / 21
65.6% KP
8,475
6.7% share
8,169g
27 CS · 0.9/m
Red side
VictoryGood Boi#twtv
Varus · Top
11 / 7 / 12
59% KP
30,239
22.3% share
14,279g
219 CS · 7.5/m
kitchen#chef
Sylas · Jungle
8 / 7 / 17
64.1% KP
32,030
23.6% share
14,147g
174 CS · 5.9/m
twtv tahenid#tahe
Nidalee · Mid
9 / 6 / 12
53.8% KP
32,970
24.3% share
12,917g
187 CS · 6.4/m
DEALERSZ#FIST
Draven · ADC
9 / 5 / 9
46.2% KP
29,918
22.1% share
17,665g
253 CS · 8.6/m
Iron Player#NA1
Nautilus · Support
2 / 7 / 18
51.3% KP
10,477
7.7% share
8,628g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
