Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 4 days ago
11 / 8 / 4
K / D / A
50%
Kill participation
1,131.9
Damage / min
15,427g
447.4 gold / min
30
15 placed · 7 cleared
238
6.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDhokla#NA1
Jayce · Top
3 / 3 / 8
44% KP
23,245
22.8% share
13,929g
276 CS · 8/m
Will#NA12
Aatrox · Jungle
6 / 5 / 7
52% KP
14,768
14.5% share
14,139g
239 CS · 6.9/m
Herman#51124
Sylas · Mid
8 / 10 / 7
60% KP
20,165
19.8% share
13,338g
202 CS · 5.9/m
pyn#apel
Ziggs · ADC
7 / 2 / 9
64% KP
38,044
37.3% share
17,529g
330 CS · 9.6/m
snow penguin#NA9
Nautilus · Support
1 / 10 / 14
60% KP
5,679
5.6% share
9,410g
36 CS · 1/m
Red side
Victoryconcept of x#NA1
Wukong · Top
4 / 5 / 3
23.3% KP
16,008
14% share
13,274g
284 CS · 8.2/m
重案组之虎曹达华#逃学威龙
Fiddlesticks · Jungle
9 / 3 / 10
63.3% KP
29,020
25.4% share
15,421g
224 CS · 6.5/m
twtv tahenid#tahe
Lucian · Mid
11 / 8 / 4
50% KP
39,030
34.1% share
15,427g
238 CS · 6.9/m
apple117#NA1
Yunara · ADC
5 / 2 / 11
53.3% KP
23,578
20.6% share
18,845g
356 CS · 10.3/m
SHAK#HAHA
Thresh · Support
1 / 7 / 16
56.7% KP
6,746
5.9% share
9,457g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
