Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 4 days ago
5 / 4 / 13
K / D / A
60%
Kill participation
1,500
Damage / min
12,430g
440.5 gold / min
18
9 placed · 3 cleared
229
8.1 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Dr. Mundo · Top
2 / 7 / 4
35.3% KP
21,957
26% share
8,551g
176 CS · 6.2/m
23Nino#ALB
Wukong · Jungle
6 / 9 / 2
47.1% KP
15,425
18.2% share
11,889g
198 CS · 7/m
Cody Sun#Goku
Vladimir · Mid
2 / 4 / 6
47.1% KP
18,319
21.7% share
10,298g
223 CS · 7.9/m
Blue#13545
Xayah · ADC
4 / 7 / 6
58.8% KP
21,540
25.5% share
12,799g
250 CS · 8.9/m
RexRequired#dino
Rakan · Support
3 / 3 / 8
64.7% KP
7,314
8.6% share
7,928g
25 CS · 0.9/m
Red side
Victoryfliptik#skbdi
Olaf · Top
11 / 1 / 4
50% KP
29,875
23.3% share
17,339g
296 CS · 10.5/m
Daviid#DV1
Pantheon · Jungle
5 / 2 / 16
70% KP
22,818
17.8% share
13,162g
213 CS · 7.5/m
twtv tahenid#tahe
Hwei · Mid
5 / 4 / 13
60% KP
42,326
33% share
12,430g
229 CS · 8.1/m
Tempest#happy
Locke · ADC
8 / 5 / 9
56.7% KP
21,152
16.5% share
12,704g
179 CS · 6.3/m
Phased#lumi
Neeko · Support
1 / 5 / 15
53.3% KP
12,057
9.4% share
8,187g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
