Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · Yesterday
9 / 9 / 0
K / D / A
33.3%
Kill participation
832.7
Damage / min
10,343g
422.5 gold / min
29
9 placed · 8 cleared
191
7.8 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEvan#lai
Olaf · Top
5 / 7 / 2
18.4% KP
20,149
20% share
10,255g
191 CS · 7.8/m
Ninkey#300
Gwen · Jungle
5 / 1 / 12
44.7% KP
17,420
17.3% share
12,011g
216 CS · 8.8/m
Strompest#TTKAE
Syndra · Mid
10 / 7 / 4
36.8% KP
23,449
23.2% share
12,657g
180 CS · 7.4/m
DEALERSZ#FIST
Draven · ADC
18 / 4 / 4
57.9% KP
32,750
32.4% share
18,945g
224 CS · 9.1/m
ペイズ#ポ ポ
Nautilus · Support
0 / 8 / 19
50% KP
7,204
7.1% share
7,615g
14 CS · 0.6/m
Red side
Defeat7ckngMad#1v9
Tryndamere · Top
4 / 10 / 4
29.6% KP
22,544
26.7% share
9,504g
167 CS · 6.8/m
ALEX HO#NA1
Fiddlesticks · Jungle
2 / 9 / 9
40.7% KP
10,871
12.9% share
8,729g
156 CS · 6.4/m
twtv tahenid#tahe
Lucian · Mid
9 / 9 / 0
33.3% KP
20,388
24.2% share
10,343g
191 CS · 7.8/m
AnUglyBroccoli#TTV
Kai'Sa · ADC
9 / 4 / 6
55.6% KP
22,376
26.5% share
11,651g
134 CS · 5.5/m
OBSTINATUS#222
Blitzcrank · Support
3 / 6 / 14
63% KP
8,214
9.7% share
7,548g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
