Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · Yesterday
10 / 6 / 4
K / D / A
73.7%
Kill participation
1,207.8
Damage / min
12,992g
437 gold / min
19
7 placed · 2 cleared
196
6.6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRagna#Hunt
Volibear · Top
3 / 6 / 10
37.1% KP
17,793
14.4% share
11,714g
203 CS · 6.8/m
ScrubNoob#Ella
Rengar · Jungle
5 / 6 / 15
57.1% KP
24,713
20% share
14,068g
243 CS · 8.2/m
never type#1998
Riven · Mid
15 / 2 / 4
54.3% KP
21,891
17.7% share
17,364g
298 CS · 10/m
OBSTINATUS#222
Viktor · ADC
11 / 1 / 10
60% KP
45,993
37.2% share
17,072g
286 CS · 9.6/m
까 비#까 비
Amumu · Support
1 / 4 / 21
62.9% KP
13,162
10.7% share
8,916g
32 CS · 1.1/m
Red side
Defeattwtv tahenid#tahe
Nidalee · Top
10 / 6 / 4
73.7% KP
35,912
40.7% share
12,992g
196 CS · 6.6/m
T0mio#NA1
Lee Sin · Jungle
5 / 4 / 7
63.2% KP
17,412
19.8% share
12,399g
227 CS · 7.6/m
Dun#NA1
Sylas · Mid
3 / 7 / 4
36.8% KP
17,850
20.3% share
10,864g
226 CS · 7.6/m
Breezyyy#NA1
Jhin · ADC
1 / 8 / 6
36.8% KP
10,171
11.5% share
12,073g
260 CS · 8.7/m
MrBrobo#Snorf
Alistar · Support
0 / 10 / 8
42.1% KP
6,801
7.7% share
7,157g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
