Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 15 hours ago
14 / 1 / 8
K / D / A
66.7%
Kill participation
1,282.1
Damage / min
14,004g
591.7 gold / min
15
8 placed · 1 cleared
153
6.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquante#1997
Urgot · Top
4 / 3 / 9
39.4% KP
14,983
16% share
10,148g
157 CS · 6.6/m
LFT Sheiden#PHL1
Kha'Zix · Jungle
10 / 2 / 11
63.6% KP
25,293
27% share
12,886g
174 CS · 7.4/m
twtv tahenid#tahe
Nidalee · Mid
14 / 1 / 8
66.7% KP
30,343
32.4% share
14,004g
153 CS · 6.5/m
MarzzOw#NA1
Caitlyn · ADC
2 / 1 / 11
39.4% KP
15,377
16.4% share
11,060g
177 CS · 7.5/m
Azveltara #NA1
Janna · Support
3 / 5 / 15
54.5% KP
7,670
8.2% share
8,163g
21 CS · 0.9/m
Red side
DefeatMU Keii#MUWIN
Vayne · Top
2 / 5 / 1
25% KP
14,564
17.3% share
8,696g
205 CS · 8.7/m
Music#jgl
Kindred · Jungle
3 / 7 / 5
66.7% KP
18,660
22.2% share
10,628g
170 CS · 7.2/m
Ragna#Hunt
Viktor · Mid
1 / 9 / 1
16.7% KP
19,832
23.6% share
8,262g
171 CS · 7.2/m
never type#1998
Kalista · ADC
6 / 6 / 1
58.3% KP
24,280
28.8% share
12,419g
215 CS · 9.1/m
Treecko#MKOI
Renata Glasc · Support
0 / 6 / 9
75% KP
6,864
8.2% share
6,685g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
