Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 4 hours ago
9 / 7 / 14
K / D / A
51.1%
Kill participation
1,055.5
Damage / min
16,930g
472.2 gold / min
28
13 placed · 5 cleared
300
8.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDevuelvan texas#LANMX
Pantheon · Top
9 / 5 / 7
50% KP
29,762
20.4% share
15,004g
206 CS · 5.7/m
JUGKING#컴플레인
Nidalee · Jungle
4 / 8 / 12
50% KP
17,904
12.3% share
14,987g
247 CS · 6.9/m
Komari#TTV
Syndra · Mid
8 / 14 / 8
50% KP
26,990
18.5% share
13,948g
233 CS · 6.5/m
duoking1#2r1s7
Zyra · ADC
7 / 8 / 11
56.3% KP
53,757
36.8% share
15,798g
290 CS · 8.1/m
IJY#002
Lee Sin · Support
4 / 10 / 11
46.9% KP
17,537
12% share
11,461g
50 CS · 1.4/m
Red side
VictoryLazzaro#NA1
Quinn · Top
11 / 6 / 12
51.1% KP
25,592
17.9% share
16,021g
231 CS · 6.4/m
wonderful#sayso
Shaco · Jungle
9 / 2 / 18
60% KP
35,064
24.5% share
16,765g
271 CS · 7.6/m
twtv tahenid#tahe
Lucian · Mid
9 / 7 / 14
51.1% KP
37,841
26.4% share
16,930g
300 CS · 8.4/m
八荒战神#陈平安
Vladimir · ADC
9 / 6 / 9
40% KP
22,518
15.7% share
16,335g
212 CS · 5.9/m
proler#NA1
Camille · Support
7 / 11 / 15
48.9% KP
22,226
15.5% share
11,682g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
