Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 155 days ago
11 / 4 / 9
K / D / A
48.8%
Kill participation
1,333.1
Damage / min
16,409g
491.8 gold / min
15
10 placed · 2 cleared
293
8.8 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSHARP#MAT
Ambessa · Top
9 / 10 / 7
37.2% KP
27,989
15.5% share
12,674g
166 CS · 5/m
thefirstchurtle#EUW
Cho'Gath · Jungle
10 / 8 / 11
48.8% KP
32,261
17.9% share
14,583g
216 CS · 6.5/m
TAK Misoto#EUW
Xerath · Mid
11 / 8 / 8
44.2% KP
43,987
24.4% share
14,275g
235 CS · 7/m
Alessio#ADC
Ezreal · ADC
11 / 8 / 16
62.8% KP
64,526
35.7% share
17,631g
238 CS · 7.1/m
kinuty#EUW
Braum · Support
2 / 8 / 29
72.1% KP
11,735
6.5% share
11,429g
35 CS · 1/m
Red side
VictoryQGEE#Gee
Sett · Top
12 / 8 / 14
63.4% KP
36,997
23.3% share
17,696g
230 CS · 6.9/m
kevin#uta
Nunu & Willump · Jungle
5 / 7 / 18
56.1% KP
21,842
13.7% share
15,061g
216 CS · 6.5/m
SORS EST PARATUS#VISUM
Cassiopeia · Mid
11 / 4 / 9
48.8% KP
44,481
28% share
16,409g
293 CS · 8.8/m
ADCADCADCAD#EUW
Vayne · ADC
10 / 12 / 9
46.3% KP
44,118
27.7% share
16,519g
216 CS · 6.5/m
Mori Buntæro#1313
Thresh · Support
3 / 12 / 22
61% KP
11,564
7.3% share
10,703g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
