Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 155 days ago
6 / 3 / 7
K / D / A
38.2%
Kill participation
798.3
Damage / min
11,806g
548.3 gold / min
20
8 placed · 3 cleared
171
7.9 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySORS EST PARATUS#VISUM
Vayne · Top
6 / 3 / 7
38.2% KP
17,191
19.5% share
11,806g
171 CS · 7.9/m
Wakuwa#Wak
Malphite · Jungle
11 / 0 / 7
52.9% KP
15,543
17.7% share
12,326g
192 CS · 8.9/m
inner battles#945
Nunu & Willump · Mid
11 / 4 / 12
67.6% KP
23,970
27.2% share
10,057g
112 CS · 5.2/m
Yeo#cat
Zyra · ADC
1 / 4 / 12
38.2% KP
19,025
21.6% share
8,554g
141 CS · 6.5/m
Mans de Porcо#P1G
Camille · Support
5 / 3 / 8
38.2% KP
12,264
13.9% share
7,640g
22 CS · 1/m
Red side
DefeatReeker#KZN
Ambessa · Top
3 / 10 / 3
42.9% KP
11,470
19.2% share
6,593g
93 CS · 4.3/m
Guertas#13106
Xin Zhao · Jungle
3 / 6 / 7
71.4% KP
14,461
24.2% share
7,875g
107 CS · 5/m
ZeroSan#Beast
Annie · Mid
1 / 8 / 2
21.4% KP
12,241
20.5% share
6,293g
136 CS · 6.3/m
Marty Hart#TD1
Jhin · ADC
7 / 6 / 0
50% KP
11,088
18.6% share
11,218g
173 CS · 8/m
Wuiš#Iris
Karma · Support
0 / 4 / 8
57.1% KP
10,469
17.5% share
5,643g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
