Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 154 days ago
13 / 8 / 8
K / D / A
45.7%
Kill participation
1,672
Damage / min
19,930g
531.5 gold / min
28
15 placed · 1 cleared
317
8.5 CS / min
Objective control
4
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySORS EST PARATUS#VISUM
Jayce · Top
13 / 8 / 8
45.7% KP
62,700
35.8% share
19,930g
317 CS · 8.5/m
AUXXENCE#RK1XD
Kha'Zix · Jungle
10 / 5 / 6
34.8% KP
31,294
17.9% share
18,718g
320 CS · 8.5/m
Deoughmos#EUW
Ambessa · Mid
4 / 5 / 6
21.7% KP
28,679
16.4% share
13,097g
231 CS · 6.2/m
soon 1v9 trust#EUW
Katarina · ADC
18 / 5 / 7
54.3% KP
38,008
21.7% share
20,869g
259 CS · 6.9/m
Stratede#3610
Bard · Support
1 / 4 / 21
47.8% KP
14,217
8.1% share
11,611g
42 CS · 1.1/m
Red side
DefeatINT Centre#EUW
Xin Zhao · Top
3 / 13 / 3
23.1% KP
27,064
18.4% share
12,727g
260 CS · 6.9/m
milkcheesebread#EUW
Qiyana · Jungle
6 / 12 / 11
65.4% KP
37,063
25.1% share
16,601g
193 CS · 5.1/m
Woo Bujang#CN1
Kassadin · Mid
11 / 5 / 3
53.8% KP
37,799
25.6% share
19,735g
299 CS · 8/m
Etherealityy#2222
Ashe · ADC
5 / 8 / 8
50% KP
30,028
20.4% share
17,630g
349 CS · 9.3/m
Café#CAF3
Karma · Support
1 / 8 / 17
69.2% KP
15,474
10.5% share
10,404g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
