Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 154 days ago
7 / 5 / 4
K / D / A
57.9%
Kill participation
1,187.3
Damage / min
12,426g
503.1 gold / min
15
7 placed · 0 cleared
211
8.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
7 / 5 / 4
57.9% KP
29,326
37.4% share
12,426g
211 CS · 8.5/m
Saru#USQ
Volibear · Jungle
0 / 9 / 7
36.8% KP
10,509
13.4% share
8,409g
175 CS · 7.1/m
ilya RAIDEN#arise
Sylas · Mid
5 / 6 / 3
42.1% KP
18,637
23.8% share
8,990g
161 CS · 6.5/m
Chaww#老公47
Tristana · ADC
4 / 9 / 3
36.8% KP
10,650
13.6% share
9,832g
156 CS · 6.3/m
bubelele hidden#CWL
Camille · Support
3 / 11 / 6
47.4% KP
9,328
11.9% share
7,491g
27 CS · 1.1/m
Red side
VictoryAkalipoDeCola#Cola
Ornn · Top
2 / 5 / 13
37.5% KP
16,701
14.9% share
7,833g
113 CS · 4.6/m
1423523423423532#CN1
Jarvan IV · Jungle
3 / 6 / 26
72.5% KP
17,985
16.1% share
9,219g
114 CS · 4.6/m
Ketuzo#EUW
Ahri · Mid
9 / 1 / 10
47.5% KP
24,171
21.6% share
11,236g
191 CS · 7.7/m
xiaolongxia#3223
Ashe · ADC
21 / 2 / 12
82.5% KP
44,503
39.8% share
18,334g
236 CS · 9.6/m
DerStecher#MASTA
Karma · Support
5 / 5 / 29
85% KP
8,516
7.6% share
9,741g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
