Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 153 days ago
4 / 12 / 6
K / D / A
40%
Kill participation
841.3
Damage / min
9,217g
343.3 gold / min
14
7 placed · 1 cleared
162
6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryremnant 他是唯#nenad
Irelia · Top
17 / 8 / 8
75.8% KP
39,059
34.1% share
17,826g
214 CS · 8/m
Primavera#icdta
Evelynn · Jungle
8 / 2 / 7
45.5% KP
24,910
21.8% share
11,999g
201 CS · 7.5/m
Robi#diff
Zed · Mid
6 / 4 / 9
45.5% KP
24,302
21.2% share
12,110g
212 CS · 7.9/m
Fluent Lee#EUW33
Ezreal · ADC
0 / 6 / 7
21.2% KP
17,240
15.1% share
9,768g
188 CS · 7/m
Flamyy#śmieć
Karma · Support
2 / 5 / 16
54.5% KP
8,888
7.8% share
8,551g
30 CS · 1.1/m
Red side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
4 / 12 / 6
40% KP
22,590
23.9% share
9,217g
162 CS · 6/m
CHAKIB SORA MAE#LEA
Nidalee · Jungle
8 / 6 / 8
64% KP
24,510
26% share
12,579g
178 CS · 6.6/m
last samurai#Hansu
Yasuo · Mid
0 / 7 / 8
32% KP
14,939
15.8% share
9,236g
222 CS · 8.3/m
Chaww#老公47
Jhin · ADC
12 / 3 / 4
64% KP
25,527
27.1% share
13,813g
185 CS · 6.9/m
alutapS#999
Zilean · Support
1 / 5 / 13
56% KP
6,766
7.2% share
7,447g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
