Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 153 days ago
6 / 5 / 6
K / D / A
33.3%
Kill participation
774.9
Damage / min
11,387g
463.5 gold / min
14
7 placed · 1 cleared
194
7.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMirage#2000D
Gangplank · Top
3 / 5 / 1
26.7% KP
19,565
25.4% share
9,633g
166 CS · 6.8/m
ohnePixel Viewer#Gold
Ekko · Jungle
2 / 5 / 2
26.7% KP
8,733
11.3% share
9,189g
178 CS · 7.2/m
Τreasure Hunter#EUW
Yasuo · Mid
4 / 9 / 1
33.3% KP
22,949
29.8% share
10,967g
213 CS · 8.7/m
Ginz#WRLD
Sivir · ADC
2 / 7 / 3
33.3% KP
17,890
23.2% share
10,738g
209 CS · 8.5/m
Xixauxas#POLLO
Braum · Support
4 / 10 / 4
53.3% KP
7,928
10.3% share
7,789g
38 CS · 1.5/m
Red side
Victorysmurfeee#OSRS
Varus · Top
7 / 3 / 0
19.4% KP
20,703
20.2% share
11,469g
220 CS · 9/m
IvernGod#God
Ivern · Jungle
5 / 1 / 9
38.9% KP
10,487
10.2% share
11,099g
157 CS · 6.4/m
SORS EST PARATUS#VISUM
Tristana · Mid
6 / 5 / 6
33.3% KP
19,036
18.6% share
11,387g
194 CS · 7.9/m
BOOM Odi11#EWC26
Yunara · ADC
17 / 3 / 5
61.1% KP
43,115
42.1% share
18,566g
261 CS · 10.6/m
Support CEO#SBS
Nautilus · Support
1 / 3 / 22
63.9% KP
9,062
8.8% share
8,496g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
