Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 153 days ago
14 / 3 / 8
K / D / A
64.7%
Kill participation
1,167
Damage / min
14,775g
519.3 gold / min
54
14 placed · 7 cleared
250
8.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJack Sparrley#EUW
Gangplank · Top
4 / 6 / 9
38.2% KP
22,276
21.1% share
12,092g
216 CS · 7.6/m
molodoy jg#FURIA
Wukong · Jungle
9 / 2 / 15
70.6% KP
21,810
20.7% share
15,009g
211 CS · 7.4/m
SORS EST PARATUS#VISUM
Aurora · Mid
14 / 3 / 8
64.7% KP
33,200
31.5% share
14,775g
250 CS · 8.8/m
BACKSHOT LANDER#TWINK
Brand · ADC
4 / 3 / 10
41.2% KP
16,993
16.1% share
12,387g
222 CS · 7.8/m
Koxtroll#cwl
Nautilus · Support
3 / 7 / 15
52.9% KP
11,114
10.5% share
9,010g
21 CS · 0.7/m
Red side
DefeatTTV RengoRiven#TTV
Riven · Top
5 / 3 / 6
52.4% KP
13,557
18.6% share
11,878g
205 CS · 7.2/m
Agurin#DND
Elise · Jungle
2 / 4 / 10
57.1% KP
17,711
24.3% share
13,756g
265 CS · 9.3/m
GRADE 10 BRAK#7771
Twisted Fate · Mid
7 / 10 / 4
52.4% KP
21,122
29% share
13,446g
209 CS · 7.3/m
bro#han
Yasuo · ADC
7 / 7 / 5
57.1% KP
16,225
22.3% share
13,498g
240 CS · 8.4/m
2eveu#CNNO1
Alistar · Support
0 / 10 / 13
61.9% KP
4,265
5.9% share
7,206g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
