Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 153 days ago
3 / 1 / 3
K / D / A
54.5%
Kill participation
548.9
Damage / min
11,507g
435.3 gold / min
23
3 placed · 7 cleared
276
10.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Aurora · Top
3 / 1 / 3
54.5% KP
14,508
25.8% share
11,507g
276 CS · 10.4/m
thefirstchurtle#EUW
Cho'Gath · Jungle
3 / 6 / 1
36.4% KP
11,709
20.8% share
10,264g
184 CS · 7/m
alutapS#999
Viego · Mid
1 / 7 / 2
27.3% KP
8,374
14.9% share
7,778g
159 CS · 6/m
LOCKED TF IN#6802
Yunara · ADC
1 / 10 / 3
36.4% KP
14,995
26.7% share
11,753g
240 CS · 9.1/m
Patrick Jane#BOO
Blitzcrank · Support
3 / 8 / 6
81.8% KP
6,633
11.8% share
8,779g
43 CS · 1.6/m
Red side
VictoryTWTV AKANTRIS#bust
Karthus · Top
5 / 2 / 6
34.4% KP
22,275
23.3% share
11,245g
247 CS · 9.3/m
TTV BAASHH#EUW
Ambessa · Jungle
9 / 2 / 10
59.4% KP
20,291
21.2% share
12,705g
188 CS · 7.1/m
qwefqwefqwfe#qwefq
LeBlanc · Mid
8 / 3 / 10
56.3% KP
26,751
27.9% share
12,617g
224 CS · 8.5/m
SCL Filou#Scald
Smolder · ADC
8 / 0 / 8
50% KP
19,817
20.7% share
13,536g
260 CS · 9.8/m
Sleepin all Day#EUW
Thresh · Support
2 / 4 / 17
59.4% KP
6,608
6.9% share
8,337g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
