Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Victory
Ranked Solo/Duo · 152 days ago
4 / 2 / 3
K / D / A
30.4%
Kill participation
465.4
Damage / min
11,668g
532.4 gold / min
11
5 placed · 2 cleared
217
9.9 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatProbably#CHAL
Dr. Mundo · Top
1 / 6 / 0
11.1% KP
11,944
22.2% share
6,130g
132 CS · 6/m
UnLeeSinManos#6767
Rengar · Jungle
5 / 7 / 1
66.7% KP
12,443
23.1% share
8,282g
133 CS · 6.1/m
DesperateNasus#TWTV
Kayle · Mid
0 / 4 / 2
22.2% KP
6,784
12.6% share
6,356g
156 CS · 7.1/m
Dimill#322
Seraphine · ADC
1 / 3 / 5
66.7% KP
11,257
20.9% share
8,576g
203 CS · 9.3/m
Trailblazer#005
Senna · Support
2 / 3 / 4
66.7% KP
11,394
21.2% share
7,109g
20 CS · 0.9/m
Red side
VictoryROI RESSUSCITÉ#SMURF
Irelia · Top
6 / 2 / 2
34.8% KP
20,747
30.2% share
12,255g
227 CS · 10.4/m
Jekko#9313
Graves · Jungle
1 / 2 / 9
43.5% KP
9,884
14.4% share
10,719g
205 CS · 9.4/m
Opossos#侘 寂
Zilean · Mid
8 / 0 / 6
60.9% KP
17,047
24.8% share
10,583g
164 CS · 7.5/m
SORS EST PARATUS#VISUM
Zeri · ADC
4 / 2 / 3
30.4% KP
10,199
14.8% share
11,668g
217 CS · 9.9/m
Pepíček67#6 7
Mel · Support
4 / 3 / 7
47.8% KP
10,903
15.9% share
7,325g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
