Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 152 days ago
3 / 5 / 9
K / D / A
44.4%
Kill participation
694.6
Damage / min
12,744g
427.4 gold / min
21
9 placed · 2 cleared
274
9.2 CS / min
Objective control
0
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat5 KILO PITTIK#EUWW
Darius · Top
12 / 8 / 1
48.1% KP
26,291
24.9% share
16,075g
245 CS · 8.2/m
milkcheesebread#EUW
Qiyana · Jungle
9 / 9 / 5
51.9% KP
25,284
23.9% share
15,570g
213 CS · 7.1/m
SORS EST PARATUS#VISUM
Taliyah · Mid
3 / 5 / 9
44.4% KP
20,711
19.6% share
12,744g
274 CS · 9.2/m
Kondraz#EUW
Smolder · ADC
2 / 11 / 5
25.9% KP
26,736
25.3% share
12,187g
232 CS · 7.8/m
DerSchredder69#6969
Yuumi · Support
1 / 8 / 12
48.1% KP
6,766
6.4% share
7,565g
14 CS · 0.5/m
Red side
VictoryGASSY#TROLL
Singed · Top
6 / 10 / 17
56.1% KP
21,922
18.6% share
10,940g
139 CS · 4.7/m
R1se#LFT
Lee Sin · Jungle
14 / 3 / 12
63.4% KP
26,192
22.3% share
15,734g
184 CS · 6.2/m
ttv ronaldoo#1234
Syndra · Mid
5 / 3 / 8
31.7% KP
28,405
24.2% share
14,109g
304 CS · 10.2/m
SLENDOOOO#DAC
Samira · ADC
15 / 6 / 6
51.2% KP
33,263
28.3% share
18,317g
267 CS · 9/m
LeagueοfLegend#EUW
Nautilus · Support
1 / 5 / 24
61% KP
7,793
6.6% share
9,279g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
