Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 152 days ago
6 / 7 / 7
K / D / A
38.2%
Kill participation
921.8
Damage / min
11,278g
507.3 gold / min
16
8 placed · 1 cleared
197
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNevir#batat
Riven · Top
5 / 5 / 4
64.3% KP
14,746
25.9% share
10,332g
159 CS · 7.2/m
NukerFTW#EUW
Bel'Veth · Jungle
4 / 7 / 3
50% KP
6,789
11.9% share
7,932g
109 CS · 4.9/m
EM Touba#MID
Twisted Fate · Mid
2 / 6 / 5
50% KP
14,883
26.2% share
8,537g
149 CS · 6.7/m
Akanania#1213
Kalista · ADC
2 / 11 / 1
21.4% KP
13,169
23.2% share
8,918g
178 CS · 8/m
Blazteurs#EUW
Renata Glasc · Support
1 / 5 / 8
64.3% KP
7,294
12.8% share
6,306g
29 CS · 1.3/m
Red side
VictorySORS EST PARATUS#VISUM
Jayce · Top
6 / 7 / 7
38.2% KP
20,495
25.7% share
11,278g
197 CS · 8.9/m
VVR#333
Rengar · Jungle
9 / 3 / 5
41.2% KP
13,933
17.4% share
11,963g
211 CS · 9.5/m
chains#free
Sylas · Mid
12 / 1 / 5
50% KP
18,747
23.5% share
11,820g
202 CS · 9.1/m
El Señor Kren#JOJO
Ezreal · ADC
6 / 1 / 10
47.1% KP
20,884
26.1% share
12,498g
219 CS · 9.9/m
IHEBIC#0000
Poppy · Support
1 / 2 / 15
47.1% KP
5,840
7.3% share
7,704g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
