Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 151 days ago
4 / 10 / 1
K / D / A
29.4%
Kill participation
693.6
Damage / min
11,001g
444.8 gold / min
12
3 placed · 1 cleared
225
9.1 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory2809200320062000#2809
Vayne · Top
9 / 5 / 7
39% KP
19,805
22.5% share
12,725g
187 CS · 7.6/m
Elphii#EUW
Rek'Sai · Jungle
8 / 1 / 7
36.6% KP
12,852
14.6% share
11,941g
178 CS · 7.2/m
Fogzy#0000
Akali · Mid
5 / 5 / 3
19.5% KP
13,039
14.8% share
9,955g
172 CS · 7/m
MinorERL janitor#Mafro
Smolder · ADC
18 / 3 / 7
61% KP
35,157
39.9% share
16,482g
251 CS · 10.1/m
TD BlueShiet#EUW
Nautilus · Support
1 / 4 / 16
41.5% KP
7,270
8.2% share
7,655g
25 CS · 1/m
Red side
DefeatSORS EST PARATUS#VISUM
Corki · Top
4 / 10 / 1
29.4% KP
17,155
21.9% share
11,001g
225 CS · 9.1/m
Ashley Graves#Tazx3
Briar · Jungle
3 / 6 / 6
52.9% KP
12,947
16.6% share
10,554g
156 CS · 6.3/m
Busmis#Dkk
Orianna · Mid
4 / 6 / 6
58.8% KP
25,835
33% share
8,852g
161 CS · 6.5/m
qaxzqaxzaqaxcvcx#KR01
Senna · ADC
2 / 13 / 8
58.8% KP
13,673
17.5% share
8,883g
145 CS · 5.9/m
cookielol victim#003
Seraphine · Support
4 / 6 / 6
58.8% KP
8,581
11% share
8,410g
49 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
