Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 150 days ago
10 / 7 / 10
K / D / A
51.3%
Kill participation
1,278.6
Damage / min
22,554g
547.2 gold / min
37
14 placed · 7 cleared
380
9.2 CS / min
Objective control
5
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
2
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryskakavka#RRG
Nasus · Top
4 / 10 / 10
28.6% KP
26,689
12.7% share
15,634g
258 CS · 6.3/m
FormulaBetona#EUW
Kha'Zix · Jungle
12 / 8 / 10
44.9% KP
45,688
21.7% share
21,058g
283 CS · 6.9/m
Crackarina#NOR
Katarina · Mid
15 / 8 / 11
53.1% KP
53,882
25.6% share
18,261g
264 CS · 6.4/m
xicor#369
Yunara · ADC
18 / 6 / 15
67.3% KP
73,852
35% share
26,917g
411 CS · 10/m
Stack Collector#EUW
Lulu · Support
0 / 7 / 30
61.2% KP
10,629
5% share
12,232g
37 CS · 0.9/m
Red side
DefeatBlack in and out#1Ekko
Ekko · Top
10 / 7 / 9
48.7% KP
37,366
19.8% share
18,085g
263 CS · 6.4/m
enami asa#yngi
Qiyana · Jungle
9 / 10 / 14
59% KP
44,979
23.8% share
20,817g
245 CS · 5.9/m
SORS EST PARATUS#VISUM
Zeri · Mid
10 / 7 / 10
51.3% KP
52,700
27.9% share
22,554g
380 CS · 9.2/m
adc70REGION#TOMSK
Draven · ADC
9 / 14 / 9
46.2% KP
40,884
21.7% share
21,164g
291 CS · 7.1/m
Tomboy F2L RP#ASMR
Thresh · Support
1 / 11 / 21
56.4% KP
12,713
6.7% share
11,192g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
