Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 150 days ago
3 / 8 / 6
K / D / A
64.3%
Kill participation
626.5
Damage / min
10,320g
397.7 gold / min
23
10 placed · 3 cleared
248
9.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKakarot#EU1
Vayne · Top
8 / 3 / 4
27.9% KP
20,988
23.5% share
12,059g
203 CS · 7.8/m
IPPO#rank1
Hecarim · Jungle
8 / 2 / 9
39.5% KP
15,972
17.9% share
12,923g
215 CS · 8.3/m
pxrplexedd#100ms
Akshan · Mid
15 / 4 / 10
58.1% KP
30,329
34% share
14,734g
208 CS · 8/m
Dont lie in#April
Lux · ADC
8 / 1 / 7
34.9% KP
14,546
16.3% share
13,575g
245 CS · 9.4/m
Kixss jungler#EUW
Thresh · Support
4 / 4 / 17
48.8% KP
7,296
8.2% share
8,944g
21 CS · 0.8/m
Red side
DefeatTwTv KAIJULOL#tryh
Heimerdinger · Top
3 / 9 / 3
42.9% KP
20,903
30.4% share
9,280g
192 CS · 7.4/m
eljajas#9419
Ambessa · Jungle
5 / 9 / 1
42.9% KP
16,815
24.5% share
12,372g
168 CS · 6.5/m
SORS EST PARATUS#VISUM
Jayce · Mid
3 / 8 / 6
64.3% KP
16,257
23.7% share
10,320g
248 CS · 9.6/m
ØWAYYY#EUW0
Caitlyn · ADC
3 / 9 / 2
35.7% KP
9,876
14.4% share
11,401g
214 CS · 8.2/m
Alberto Sánchez#ggg
Nautilus · Support
0 / 8 / 6
42.9% KP
4,865
7.1% share
6,307g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
