Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Victory
Ranked Solo/Duo · 150 days ago
12 / 3 / 10
K / D / A
53.7%
Kill participation
1,852.1
Damage / min
15,377g
601.4 gold / min
5
5 placed · 0 cleared
283
11.1 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
3
Inhibitors
1
Herald
1
Dragons
1
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryxhtao#3100
Xin Zhao · Top
3 / 9 / 6
22% KP
26,082
21.2% share
10,818g
215 CS · 8.4/m
ucu bursucu#bdk
Rek'Sai · Jungle
5 / 7 / 13
43.9% KP
17,413
14.2% share
10,844g
156 CS · 6.1/m
SORS EST PARATUS#VISUM
Taliyah · Mid
12 / 3 / 10
53.7% KP
47,351
38.5% share
15,377g
283 CS · 11.1/m
Forslund#smile
Smolder · ADC
18 / 3 / 3
51.2% KP
22,189
18% share
15,657g
250 CS · 9.8/m
Toasty#G2WIN
Rell · Support
3 / 2 / 24
65.9% KP
10,023
8.1% share
9,091g
25 CS · 1/m
Red side
Defeatfrajgo#rank1
Lee Sin · Top
7 / 5 / 4
45.8% KP
22,780
22.5% share
12,697g
211 CS · 8.3/m
SUFFERASIHAVE#12DAY
Hecarim · Jungle
8 / 10 / 7
62.5% KP
22,408
22.1% share
11,023g
152 CS · 5.9/m
thickdiddy13#young
Karthus · Mid
7 / 8 / 5
50% KP
36,850
36.4% share
12,478g
203 CS · 7.9/m
remnant 他是唯#nenad
Irelia · ADC
1 / 12 / 4
20.8% KP
11,636
11.5% share
8,841g
158 CS · 6.2/m
1423523423423532#CN1
Nautilus · Support
1 / 6 / 8
37.5% KP
7,605
7.5% share
7,374g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
