Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 150 days ago
12 / 2 / 4
K / D / A
57.1%
Kill participation
1,284.6
Damage / min
14,030g
679.4 gold / min
11
5 placed · 0 cleared
248
12 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV ATUMOWY#AuDHD
Vayne · Top
2 / 6 / 0
15.4% KP
11,504
21.6% share
6,302g
130 CS · 6.3/m
Basei#Coach
Naafiri · Jungle
3 / 7 / 6
69.2% KP
8,729
16.4% share
7,614g
124 CS · 6/m
CL 哈密瓜#fengz
Ekko · Mid
3 / 8 / 2
38.5% KP
11,379
21.4% share
6,960g
140 CS · 6.8/m
PSYCHO SHACO#SHACO
Ezreal · ADC
4 / 3 / 1
38.5% KP
14,201
26.7% share
9,505g
194 CS · 9.4/m
Black Orchid#001
Karma · Support
1 / 4 / 6
53.8% KP
7,337
13.8% share
5,660g
21 CS · 1/m
Red side
VictoryWolfgang Grimmer#67676
Rumble · Top
7 / 2 / 3
35.7% KP
17,948
27.2% share
9,589g
158 CS · 7.7/m
EARYZZ#0001
Ambessa · Jungle
8 / 5 / 3
39.3% KP
14,298
21.7% share
10,756g
166 CS · 8/m
SORS EST PARATUS#VISUM
Yone · Mid
12 / 2 / 4
57.1% KP
26,528
40.2% share
14,030g
248 CS · 12/m
faz#kog
Jinx · ADC
1 / 2 / 2
10.7% KP
5,067
7.7% share
9,202g
187 CS · 9.1/m
Ravenous Eye#EUW
Soraka · Support
0 / 2 / 12
42.9% KP
2,189
3.3% share
6,209g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
