Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 149 days ago
10 / 12 / 11
K / D / A
56.8%
Kill participation
1,424.5
Damage / min
15,649g
448.6 gold / min
25
9 placed · 4 cleared
244
7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
5
Dragons
3
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
10 / 12 / 11
56.8% KP
49,693
32.4% share
15,649g
244 CS · 7/m
L HOMME AU PLAN#EXE
Ivern · Jungle
6 / 4 / 18
64.9% KP
15,678
10.2% share
15,763g
184 CS · 5.3/m
Nyro#0001
Katarina · Mid
7 / 10 / 7
37.8% KP
39,456
25.7% share
15,184g
269 CS · 7.7/m
앞으로 클릭#33333
Caitlyn · ADC
12 / 12 / 3
40.5% KP
36,907
24% share
17,331g
276 CS · 7.9/m
Zem#UWU
Karma · Support
2 / 10 / 13
40.5% KP
11,830
7.7% share
9,935g
42 CS · 1.2/m
Red side
VictoryDreilix#CN3
Xin Zhao · Top
7 / 11 / 11
37.5% KP
29,852
16.9% share
14,714g
241 CS · 6.9/m
tommy vercetti#252
Zyra · Jungle
9 / 7 / 13
45.8% KP
28,630
16.2% share
16,459g
288 CS · 8.3/m
TTobias lol#feet
Zed · Mid
19 / 8 / 3
45.8% KP
63,896
36.1% share
18,065g
236 CS · 6.8/m
2eveu#CNNO1
Yunara · ADC
8 / 5 / 15
47.9% KP
37,858
21.4% share
20,409g
329 CS · 9.4/m
Legende Matti#EUW
Blitzcrank · Support
5 / 6 / 23
58.3% KP
16,573
9.4% share
11,838g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
