Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zilean
Defeat
Ranked Solo/Duo · 148 days ago
2 / 2 / 8
K / D / A
58.8%
Kill participation
481.5
Damage / min
12,685g
382.5 gold / min
32
10 placed · 6 cleared
271
8.2 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatdejfDawid44#GOE
Akali · Top
8 / 7 / 2
58.8% KP
23,919
22.3% share
12,739g
225 CS · 6.8/m
VVR#333
Rengar · Jungle
4 / 4 / 7
64.7% KP
20,814
19.4% share
16,622g
306 CS · 9.2/m
SORS EST PARATUS#VISUM
Zilean · Mid
2 / 2 / 8
58.8% KP
15,971
14.9% share
12,685g
271 CS · 8.2/m
ciel#っっっ
Seraphine · ADC
2 / 7 / 5
41.2% KP
19,990
18.7% share
11,613g
262 CS · 7.9/m
whitearmor#0001
Senna · Support
1 / 6 / 7
47.1% KP
26,387
24.6% share
10,096g
82 CS · 2.5/m
Red side
VictoryDesperateNasus#TWTV
Kayle · Top
7 / 6 / 5
46.2% KP
28,127
26% share
14,997g
307 CS · 9.3/m
TTV BAASHH#EUW
Skarner · Jungle
6 / 2 / 14
76.9% KP
17,408
16.1% share
14,806g
221 CS · 6.7/m
driftaway#808
Galio · Mid
4 / 3 / 15
73.1% KP
23,228
21.5% share
12,689g
243 CS · 7.3/m
ReZero#Ram
Smolder · ADC
7 / 4 / 14
80.8% KP
28,931
26.7% share
17,163g
312 CS · 9.4/m
LFT Limonite#EUW
Leona · Support
2 / 2 / 13
57.7% KP
10,555
9.8% share
9,947g
47 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
