Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 148 days ago
13 / 10 / 13
K / D / A
61.9%
Kill participation
1,198.3
Damage / min
13,198g
482.9 gold / min
89
40 placed · 6 cleared
50
1.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySecret#6994
Jayce · Top
7 / 10 / 7
33.3% KP
28,833
21.5% share
12,257g
200 CS · 7.3/m
bicas#Faker
Nocturne · Jungle
8 / 3 / 7
35.7% KP
23,165
17.3% share
13,489g
236 CS · 8.6/m
Tra22der#EUW22
Anivia · Mid
1 / 1 / 6
16.7% KP
14,857
11.1% share
9,252g
181 CS · 6.6/m
alutapS#999
Hwei · ADC
13 / 3 / 14
64.3% KP
34,389
25.7% share
15,400g
184 CS · 6.7/m
SORS EST PARATUS#VISUM
Pantheon · Support
13 / 10 / 13
61.9% KP
32,753
24.4% share
13,198g
50 CS · 1.8/m
Red side
Defeatfantomisto#MID
Gnar · Top
11 / 3 / 4
60% KP
24,975
27% share
13,180g
210 CS · 7.7/m
ENOHADEG#EUW
Nunu & Willump · Jungle
1 / 9 / 9
40% KP
8,523
9.2% share
8,583g
151 CS · 5.5/m
Zhuo Ding#ARC
Ryze · Mid
2 / 7 / 6
32% KP
21,833
23.6% share
11,364g
257 CS · 9.4/m
lucid dreams#1234
Lucian · ADC
8 / 12 / 3
44% KP
19,951
21.6% share
12,877g
180 CS · 6.6/m
SLRSLRSLR#023
Senna · Support
3 / 11 / 9
48% KP
17,139
18.5% share
9,227g
52 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
