Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 148 days ago
6 / 7 / 5
K / D / A
64.7%
Kill participation
804.8
Damage / min
13,327g
533.8 gold / min
15
7 placed · 0 cleared
264
10.6 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylow cortisoll#444
Malphite · Top
10 / 2 / 9
52.8% KP
25,412
29% share
12,600g
208 CS · 8.3/m
The Ruined Kaito#King
Viego · Jungle
13 / 2 / 13
72.2% KP
22,156
25.3% share
14,673g
198 CS · 7.9/m
PrimafQ#EUW
Taliyah · Mid
6 / 6 / 8
38.9% KP
20,179
23% share
11,894g
208 CS · 8.3/m
Xflavor#EUW
Corki · ADC
2 / 5 / 9
30.6% KP
12,144
13.9% share
11,137g
175 CS · 7/m
naau1#EUW
Nami · Support
5 / 2 / 19
66.7% KP
7,776
8.9% share
9,033g
31 CS · 1.2/m
Red side
Defeatworlds away#xyz
Twisted Fate · Top
2 / 11 / 3
29.4% KP
10,175
14.6% share
8,910g
159 CS · 6.4/m
Nαrcissus#EUW
Ekko · Jungle
4 / 4 / 1
29.4% KP
10,008
14.4% share
10,294g
183 CS · 7.3/m
SORS EST PARATUS#VISUM
Yone · Mid
6 / 7 / 5
64.7% KP
20,093
28.9% share
13,327g
264 CS · 10.6/m
Kopia#POL
Ashe · ADC
2 / 6 / 3
29.4% KP
10,944
15.7% share
10,844g
201 CS · 8.1/m
EXYT#SUPP
Vel'Koz · Support
3 / 9 / 4
41.2% KP
18,342
26.4% share
7,576g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
