Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 148 days ago
11 / 8 / 2
K / D / A
54.2%
Kill participation
1,315.6
Damage / min
13,607g
441.8 gold / min
14
2 placed · 3 cleared
235
7.6 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTVEmploid#EUW75
Jayce · Top
3 / 2 / 4
29.2% KP
49,963
33.8% share
13,391g
292 CS · 9.5/m
Ahsokaa#EUW
Briar · Jungle
3 / 7 / 11
58.3% KP
17,615
11.9% share
11,428g
183 CS · 5.9/m
SORS EST PARATUS#VISUM
Akali · Mid
11 / 8 / 2
54.2% KP
40,522
27.4% share
13,607g
235 CS · 7.6/m
Titaniâ#OMG
Caitlyn · ADC
5 / 10 / 7
50% KP
31,086
21.1% share
14,977g
230 CS · 7.5/m
F5 eskii#euw69
Thresh · Support
2 / 10 / 11
54.2% KP
8,450
5.7% share
8,342g
28 CS · 0.9/m
Red side
VictoryPompaci Armut#123
Sion · Top
2 / 3 / 6
21.6% KP
15,649
12.1% share
11,598g
258 CS · 8.4/m
Sanjaya z Lehii#JSM
Rek'Sai · Jungle
13 / 6 / 10
62.2% KP
22,979
17.7% share
16,510g
241 CS · 7.8/m
Sutol#kata
Ekko · Mid
6 / 6 / 11
45.9% KP
25,412
19.6% share
11,143g
167 CS · 5.4/m
IntAcc999#EUW
Ezreal · ADC
12 / 5 / 15
73% KP
50,956
39.3% share
19,308g
256 CS · 8.3/m
Targamas#5555
Karma · Support
4 / 4 / 25
78.4% KP
14,510
11.2% share
11,166g
32 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
