Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 148 days ago
7 / 4 / 5
K / D / A
38.7%
Kill participation
932
Damage / min
13,199g
580.2 gold / min
20
8 placed · 3 cleared
200
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV RengoRiven#TTV
Riven · Top
0 / 10 / 2
20% KP
7,157
13.3% share
5,866g
99 CS · 4.4/m
P U R P L Ξ #EUW
Kha'Zix · Jungle
5 / 4 / 2
70% KP
12,254
22.7% share
9,217g
139 CS · 6.1/m
Thomas1ve#8251
Orianna · Mid
1 / 5 / 4
50% KP
11,382
21.1% share
9,374g
222 CS · 9.8/m
FL0OM #EUW
Brand · ADC
4 / 4 / 1
50% KP
16,074
29.8% share
9,154g
179 CS · 7.9/m
Alzephreym#666
Nami · Support
0 / 8 / 6
60% KP
7,031
13% share
5,634g
19 CS · 0.8/m
Red side
VictoryEsmond Dantès#EUW00
Cassiopeia · Top
6 / 2 / 4
32.3% KP
19,314
26.5% share
10,020g
199 CS · 8.7/m
TOG Woldjo#Yuri
Skarner · Jungle
7 / 0 / 7
45.2% KP
10,406
14.3% share
10,207g
158 CS · 6.9/m
SORS EST PARATUS#VISUM
Tristana · Mid
7 / 4 / 5
38.7% KP
21,203
29.1% share
13,199g
200 CS · 8.8/m
Serenity#2551
Galio · ADC
8 / 0 / 9
54.8% KP
15,071
20.7% share
11,123g
168 CS · 7.4/m
Ethan Winters#0306
Seraphine · Support
3 / 4 / 10
41.9% KP
6,904
9.5% share
7,242g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
