Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 147 days ago
11 / 8 / 6
K / D / A
54.8%
Kill participation
1,039.4
Damage / min
23,053g
533.8 gold / min
41
10 placed · 14 cleared
393
9.1 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEnva#000
K'Sante · Top
1 / 5 / 13
35.9% KP
20,639
10.6% share
13,505g
267 CS · 6.2/m
number one girI#rose
Shaco · Jungle
5 / 3 / 18
59% KP
41,820
21.5% share
16,309g
304 CS · 7/m
DesperateNasus#TWTV
Kayle · Mid
20 / 7 / 9
74.4% KP
63,646
32.8% share
24,488g
439 CS · 10.2/m
Flitser#CIGAN
Ezreal · ADC
12 / 7 / 10
56.4% KP
57,046
29.4% share
19,414g
326 CS · 7.5/m
JoeRagab#TNT
Thresh · Support
1 / 9 / 24
64.1% KP
11,066
5.7% share
11,611g
42 CS · 1/m
Red side
VictoryOzkyyy#1234
Fiora · Top
7 / 10 / 7
45.2% KP
31,349
17.7% share
17,117g
287 CS · 6.6/m
Silva#EUW2
Sejuani · Jungle
2 / 4 / 20
71% KP
23,071
13% share
16,747g
283 CS · 6.6/m
SORS EST PARATUS#VISUM
Tristana · Mid
11 / 8 / 6
54.8% KP
44,885
25.4% share
23,053g
393 CS · 9.1/m
NoGodComplex#back
Aurelion Sol · ADC
11 / 5 / 12
74.2% KP
63,867
36.1% share
22,071g
364 CS · 8.4/m
Yasuraoka Hanabi#EUW
Nautilus · Support
0 / 12 / 20
64.5% KP
13,751
7.8% share
11,351g
35 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
