Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 147 days ago
10 / 4 / 6
K / D / A
50%
Kill participation
1,012.5
Damage / min
20,473g
643.8 gold / min
15
8 placed · 3 cleared
314
9.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatHF OMON#FUEGO
Gnar · Top
11 / 5 / 5
69.6% KP
39,699
37.1% share
18,674g
288 CS · 9.1/m
Nuno Mendes#2171
Aatrox · Jungle
4 / 5 / 5
39.1% KP
12,575
11.7% share
11,992g
232 CS · 7.3/m
DesperateNasus#TWTV
Kayle · Mid
3 / 5 / 5
34.8% KP
18,208
17% share
13,200g
291 CS · 9.2/m
SPIDERMAN#FNPP
Ezreal · ADC
1 / 10 / 2
13% KP
15,494
14.5% share
9,794g
179 CS · 5.6/m
Michael Jackson#MJWIN
Neeko · Support
4 / 7 / 13
73.9% KP
21,124
19.7% share
10,388g
69 CS · 2.2/m
Red side
VictoryIvernGod#God
Ivern · Top
4 / 7 / 11
46.9% KP
20,090
13.9% share
11,271g
154 CS · 4.8/m
Agurin#DND
Jarvan IV · Jungle
7 / 2 / 14
65.6% KP
29,088
20.2% share
15,689g
261 CS · 8.2/m
Dagestan#2or3
Xin Zhao · Mid
2 / 6 / 3
15.6% KP
24,909
17.3% share
12,815g
275 CS · 8.6/m
SORS EST PARATUS#VISUM
Miss Fortune · ADC
10 / 4 / 6
50% KP
32,199
22.3% share
20,473g
314 CS · 9.9/m
Yuros#00000
Zoe · Support
9 / 4 / 12
65.6% KP
38,047
26.4% share
12,224g
73 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
