Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 147 days ago
6 / 11 / 4
K / D / A
38.5%
Kill participation
949.5
Damage / min
14,306g
433.7 gold / min
33
12 placed · 1 cleared
263
8 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDyenn#2444
Aurora · Top
8 / 8 / 3
28.2% KP
23,072
19.5% share
12,912g
236 CS · 7.2/m
Agurin#DND
Jarvan IV · Jungle
11 / 6 / 13
61.5% KP
32,990
27.8% share
19,571g
283 CS · 8.6/m
TWTV Peng04#Yuqi
Ahri · Mid
7 / 1 / 10
43.6% KP
27,943
23.6% share
16,079g
348 CS · 10.6/m
Smietanek#2137
Ekko · ADC
8 / 4 / 4
30.8% KP
18,649
15.7% share
14,286g
239 CS · 7.2/m
Oukhty Katarina#EUW
Senna · Support
5 / 7 / 12
43.6% KP
15,895
13.4% share
11,698g
55 CS · 1.7/m
Red side
DefeatSORS EST PARATUS#VISUM
Jayce · Top
6 / 11 / 4
38.5% KP
31,319
26.5% share
14,306g
263 CS · 8/m
Nuno Mendes#2171
Xin Zhao · Jungle
6 / 8 / 6
46.2% KP
19,925
16.8% share
13,496g
203 CS · 6.2/m
Dagestan#2or3
Heimerdinger · Mid
2 / 4 / 6
30.8% KP
22,523
19% share
13,500g
288 CS · 8.7/m
hachiware#lucia
Aphelios · ADC
9 / 6 / 2
42.3% KP
30,403
25.7% share
18,926g
295 CS · 8.9/m
LEBOUCHERRRRRRR#EUW
Bard · Support
3 / 10 / 10
50% KP
14,202
12% share
9,864g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
