Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Taliyah
Defeat
Ranked Solo/Duo · 147 days ago
5 / 7 / 8
K / D / A
46.4%
Kill participation
926.1
Damage / min
17,005g
405.5 gold / min
48
16 placed · 3 cleared
364
8.7 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
4
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrrou Swain#EUW
Jayce · Top
7 / 11 / 8
53.6% KP
35,408
21.2% share
16,070g
256 CS · 6.1/m
FalléLaQ#LLDLC
Lee Sin · Jungle
5 / 3 / 9
50% KP
21,113
12.7% share
18,183g
337 CS · 8/m
Danos#Danos
Zoe · Mid
9 / 2 / 11
71.4% KP
61,368
36.8% share
18,754g
312 CS · 7.4/m
SRAMON#GUWNO
Draven · ADC
5 / 9 / 12
60.7% KP
36,769
22.1% share
19,986g
362 CS · 8.6/m
marvins room#EUW2
Nami · Support
2 / 3 / 18
71.4% KP
12,065
7.2% share
11,827g
41 CS · 1/m
Red side
DefeatEWI Vizicsacsi#TOP
Malphite · Top
6 / 6 / 8
50% KP
29,118
22.2% share
14,415g
226 CS · 5.4/m
bismanshmandie#EUN3
Jarvan IV · Jungle
7 / 7 / 10
60.7% KP
16,764
12.8% share
15,633g
256 CS · 6.1/m
SORS EST PARATUS#VISUM
Taliyah · Mid
5 / 7 / 8
46.4% KP
38,836
29.6% share
17,005g
364 CS · 8.7/m
MartHR1#EUW
Caitlyn · ADC
9 / 4 / 9
64.3% KP
37,582
28.6% share
20,025g
351 CS · 8.4/m
Addepadde123#EUW
Seraphine · Support
1 / 4 / 17
64.3% KP
9,025
6.9% share
11,114g
42 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
