Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 147 days ago
4 / 8 / 4
K / D / A
44.4%
Kill participation
462.1
Damage / min
11,260g
381.9 gold / min
30
14 placed · 4 cleared
220
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPIOTRULO TO CWL#SHIRO
Vayne · Top
8 / 6 / 2
55.6% KP
30,486
38.1% share
12,298g
186 CS · 6.3/m
Dadou#COOL
Vi · Jungle
5 / 11 / 7
66.7% KP
14,104
17.6% share
11,118g
156 CS · 5.3/m
SORS EST PARATUS#VISUM
Fizz · Mid
4 / 8 / 4
44.4% KP
13,625
17% share
11,260g
220 CS · 7.5/m
elektrikgittiknk#EUW
Samira · ADC
1 / 8 / 3
22.2% KP
16,390
20.5% share
11,660g
243 CS · 8.2/m
CRUEL CHOICES#sho
Taric · Support
0 / 6 / 12
66.7% KP
5,369
6.7% share
8,084g
42 CS · 1.4/m
Red side
VictoryBmoooo#supgo
Draven · Top
5 / 4 / 5
25.6% KP
13,217
9.8% share
11,843g
177 CS · 6/m
Dawciu#VITB
Wukong · Jungle
15 / 2 / 6
53.8% KP
31,412
23.2% share
15,649g
224 CS · 7.6/m
Rendezvous#AURI
Aurora · Mid
10 / 6 / 12
56.4% KP
44,254
32.7% share
15,081g
229 CS · 7.8/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
8 / 4 / 12
51.3% KP
36,674
27.1% share
14,573g
234 CS · 7.9/m
Support CEO#SBS
Leona · Support
1 / 2 / 20
53.8% KP
9,579
7.1% share
8,957g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
