Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Maokai
Defeat
Ranked Solo/Duo · 146 days ago
1 / 4 / 14
K / D / A
65.2%
Kill participation
436.4
Damage / min
7,921g
349.2 gold / min
67
31 placed · 7 cleared
58
2.6 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysebepsiz#FnR
Rumble · Top
6 / 3 / 4
25.6% KP
18,537
19% share
10,047g
192 CS · 8.5/m
aterski#EUW
Graves · Jungle
9 / 4 / 7
41% KP
22,385
23% share
12,847g
213 CS · 9.4/m
SmallBugi#EUW
Sylas · Mid
16 / 5 / 4
51.3% KP
30,659
31.5% share
14,818g
190 CS · 8.4/m
sadnoname#7083
Ezreal · ADC
7 / 6 / 8
38.5% KP
18,806
19.3% share
12,421g
177 CS · 7.8/m
Ezi4Fun#EUW
Lulu · Support
1 / 5 / 19
51.3% KP
7,067
7.3% share
7,985g
29 CS · 1.3/m
Red side
Defeatмечта#xx1
Vladimir · Top
0 / 9 / 2
8.7% KP
7,500
10.2% share
6,538g
146 CS · 6.4/m
ººº Ranger ººº#EUW
Diana · Jungle
4 / 9 / 6
43.5% KP
14,886
20.2% share
10,407g
186 CS · 8.2/m
Welyn#TWTV
Quinn · Mid
13 / 7 / 3
69.6% KP
28,255
38.3% share
14,419g
126 CS · 5.6/m
Satellite#tal
Master Yi · ADC
5 / 11 / 2
30.4% KP
13,264
18% share
9,577g
154 CS · 6.8/m
SORS EST PARATUS#VISUM
Maokai · Support
1 / 4 / 14
65.2% KP
9,898
13.4% share
7,921g
58 CS · 2.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
