Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 145 days ago
4 / 9 / 12
K / D / A
38.1%
Kill participation
847.4
Damage / min
20,870g
444.7 gold / min
53
7 placed · 15 cleared
432
9.2 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
3
Dragons
3
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatraneral#123
Katarina · Top
3 / 14 / 8
23.4% KP
19,739
10.1% share
14,938g
254 CS · 5.4/m
aterski#EUW
Talon · Jungle
21 / 6 / 9
63.8% KP
69,339
35.5% share
26,100g
308 CS · 6.6/m
Creal#EUW12
Syndra · Mid
12 / 9 / 9
44.7% KP
60,301
30.9% share
24,001g
352 CS · 7.5/m
IcyRick#EUW
Jinx · ADC
6 / 6 / 11
36.2% KP
26,306
13.5% share
21,537g
442 CS · 9.4/m
Stack Collector#EUW
Bard · Support
5 / 7 / 19
51.1% KP
19,507
10% share
14,785g
46 CS · 1/m
Red side
VictorySmallBugi#EUW
Akali · Top
10 / 10 / 4
33.3% KP
37,799
17.8% share
19,019g
319 CS · 6.8/m
twtv pcelicalol#twtv
Shaco · Jungle
23 / 7 / 4
64.3% KP
58,441
27.6% share
25,772g
324 CS · 6.9/m
SORS EST PARATUS#VISUM
Yone · Mid
4 / 9 / 12
38.1% KP
39,771
18.8% share
20,870g
432 CS · 9.2/m
Traumtänzer#Mond
Zyra · ADC
5 / 11 / 8
31% KP
64,890
30.6% share
19,542g
328 CS · 7/m
Ezi4Fun#EUW
Lulu · Support
0 / 10 / 21
50% KP
10,934
5.2% share
12,922g
29 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
