Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Defeat
Ranked Solo/Duo · 145 days ago
1 / 9 / 4
K / D / A
22.7%
Kill participation
500.6
Damage / min
11,029g
355 gold / min
18
4 placed · 4 cleared
236
7.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Fizz · Top
1 / 9 / 4
22.7% KP
15,551
17.6% share
11,029g
236 CS · 7.6/m
Zanzarah#1996
Vi · Jungle
3 / 9 / 6
40.9% KP
14,058
15.9% share
12,759g
215 CS · 6.9/m
Esmond Dantès#EUW00
Cassiopeia · Mid
7 / 4 / 3
45.5% KP
20,267
22.9% share
13,852g
264 CS · 8.5/m
Xfioramaster18#lockd
Fiora · ADC
8 / 11 / 3
50% KP
29,581
33.4% share
16,186g
233 CS · 7.5/m
Elviira#69420
Pyke · Support
3 / 13 / 5
36.4% KP
9,149
10.3% share
8,774g
40 CS · 1.3/m
Red side
VictoryIsfubar#EUW
Gangplank · Top
9 / 4 / 17
56.5% KP
28,372
23.1% share
16,519g
294 CS · 9.5/m
Goku#Q120
Wukong · Jungle
12 / 3 / 12
52.2% KP
25,322
20.6% share
14,253g
184 CS · 5.9/m
Hokage Merkel#EUW
Lissandra · Mid
8 / 4 / 15
50% KP
22,880
18.6% share
13,720g
251 CS · 8.1/m
scuze#LARP
Varus · ADC
15 / 5 / 14
63% KP
35,300
28.8% share
17,545g
275 CS · 8.9/m
NOT OVER#MUTED
Alistar · Support
2 / 6 / 27
63% KP
10,856
8.8% share
9,558g
23 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
