Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 145 days ago
3 / 8 / 2
K / D / A
31.3%
Kill participation
541.5
Damage / min
9,391g
394.6 gold / min
16
6 placed · 1 cleared
209
8.8 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSORS EST PARATUS#VISUM
Yone · Top
3 / 8 / 2
31.3% KP
12,887
22.3% share
9,391g
209 CS · 8.8/m
Mojie23#EUW
Rek'Sai · Jungle
3 / 5 / 7
62.5% KP
9,731
16.8% share
9,133g
127 CS · 5.3/m
Kaizen#改善ツ
Vladimir · Mid
3 / 9 / 3
37.5% KP
11,036
19.1% share
8,490g
187 CS · 7.9/m
Soldier#0710
Caitlyn · ADC
5 / 5 / 3
50% KP
15,744
27.2% share
12,649g
234 CS · 9.8/m
Ivan#ADC
Karma · Support
2 / 5 / 10
75% KP
8,416
14.6% share
7,419g
35 CS · 1.5/m
Red side
Victoryarkani1#EUW
Twisted Fate · Top
12 / 1 / 3
46.9% KP
27,293
30.5% share
16,968g
234 CS · 9.8/m
Zanzarah#1996
Nocturne · Jungle
7 / 2 / 8
46.9% KP
15,534
17.4% share
11,760g
183 CS · 7.7/m
TheRoyalKanin#EUW
Cassiopeia · Mid
9 / 4 / 7
50% KP
23,047
25.8% share
11,612g
185 CS · 7.8/m
Lowzy1#EUW
Senna · ADC
3 / 4 / 8
34.4% KP
9,258
10.4% share
9,894g
131 CS · 5.5/m
Xfioramaster18#lockd
Fiora · Support
1 / 5 / 5
18.8% KP
14,247
15.9% share
9,998g
118 CS · 5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
