Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 145 days ago
9 / 3 / 12
K / D / A
77.8%
Kill participation
1,461
Damage / min
15,337g
642.2 gold / min
32
8 placed · 7 cleared
242
10.1 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryXaro#1337
Ryze · Top
6 / 2 / 2
29.6% KP
25,946
26.6% share
10,745g
223 CS · 9.3/m
elramir#3161
Diana · Jungle
7 / 2 / 9
59.3% KP
15,070
15.4% share
13,320g
207 CS · 8.7/m
SORS EST PARATUS#VISUM
Jayce · Mid
9 / 3 / 12
77.8% KP
34,893
35.8% share
15,337g
242 CS · 10.1/m
mmasat#EUW
Varus · ADC
3 / 6 / 10
48.1% KP
16,257
16.7% share
11,519g
200 CS · 8.4/m
LFT Limonite#EUW
Leona · Support
2 / 6 / 10
44.4% KP
5,389
5.5% share
7,273g
28 CS · 1.2/m
Red side
DefeatTramaDola#EUW
Ornn · Top
2 / 3 / 5
36.8% KP
13,514
20.9% share
7,383g
156 CS · 6.5/m
nirvana pathing#0906
Graves · Jungle
3 / 5 / 8
57.9% KP
14,543
22.5% share
9,464g
171 CS · 7.2/m
koreachangedme#1v9
Sylas · Mid
1 / 6 / 5
31.6% KP
8,163
12.6% share
6,569g
122 CS · 5.1/m
Inmaculado#Guess
Kalista · ADC
12 / 7 / 4
84.2% KP
20,463
31.7% share
14,184g
222 CS · 9.3/m
Pascu#PANZA
Nautilus · Support
1 / 6 / 14
78.9% KP
7,933
12.3% share
6,872g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
