Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fizz
Victory
Ranked Solo/Duo · 144 days ago
11 / 5 / 11
K / D / A
50%
Kill participation
1,344.3
Damage / min
16,431g
498.9 gold / min
26
4 placed · 6 cleared
270
8.2 CS / min
Objective control
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory殺死法西斯分子#RPE
Singed · Top
8 / 6 / 12
45.5% KP
28,900
19.1% share
14,803g
252 CS · 7.7/m
Herakules#EUW
Zac · Jungle
7 / 4 / 18
56.8% KP
29,879
19.7% share
14,909g
216 CS · 6.6/m
SORS EST PARATUS#VISUM
Fizz · Mid
11 / 5 / 11
50% KP
44,271
29.3% share
16,431g
270 CS · 8.2/m
huawei#hwei2
Varus · ADC
12 / 9 / 9
47.7% KP
32,883
21.7% share
16,468g
233 CS · 7.1/m
Dimill#322
Blitzcrank · Support
6 / 2 / 26
72.7% KP
15,400
10.2% share
12,204g
18 CS · 0.5/m
Red side
DefeatPatxiElPirata#TOP
Xin Zhao · Top
4 / 11 / 4
32% KP
32,766
23.6% share
12,492g
231 CS · 7/m
DYM#BÉNI
Zyra · Jungle
7 / 6 / 12
76% KP
32,280
23.2% share
15,577g
253 CS · 7.7/m
L9 H1V L0RD#julia
Vladimir · Mid
4 / 5 / 8
48% KP
34,712
25% share
13,760g
305 CS · 9.3/m
3pt#EUW
Senna · ADC
8 / 15 / 11
76% KP
29,275
21.1% share
16,212g
227 CS · 6.9/m
tay#Sera
Janna · Support
2 / 7 / 17
76% KP
9,941
7.2% share
9,472g
44 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
